local L = AceLibrary("AceLocale-2.2"):new("NotGrid")

L:RegisterTranslations("enUS", function() return {
["Dead"] = true,
["Ghost"] = true,
["Spirit of Redemption"] = true,
["%s of %s"] = true,
["Default Friendly"] = true,
["(Rank "] = true,

["Rejuvenation"] = true,
["Magic"] = true,
["Poison"] = true,
["Curse"] = true,
["Disease"] = true,
["Mortal Strike"] = true,

["Unit Width"] = true,
["Unit Height"] = true,
["Unit Border"] = true,
["Unit Padding"] = true,
["Font"] = true,
["Texture"] = true,
["Name"] = true,
["Name Length"] = true,
["Health"] = true,
["Highlight Target"] = true,
["Aggro Warning"] = true,
["Mana Warning"] = true,
["Healcomm"] = true,
["Healcomm Text"] = true,
["Top Left Icon"] = true,
["Top Icon"] = true,
["Top Right Icon"] = true,
["Right Icon"] = true,
["Bottom Right Icon"] = true,
["Bottom Icon"] = true,
["Bottom Left Icon"] = true,
["Left Icon"] = true,
["Proximity Leeway"] = true,
["Use Map Proximity"] = true,
["Smart Center"] = true,
["Show While Solo"] = true,
["Show In Party"] = true,
["Show Party In Raid"] = true,
["Disable Mouseover In Combat"] = true,
["Locked"] = true,

["Orientation"] = true,
["Growth Direction"] = true,

["CombatEvents"] = {
	["CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS"] = "(%a+) gains %a.+", --%a on the last just to make sure its not a digit
	["CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE"] = "(%a+) is afflicted by .+",
	["CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS"] = "(%a+) gains %a.+",
	["CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE"] = "(%a+) is afflicted by .+",

	["CHAT_MSG_SPELL_PARTY_BUFF"] = "(%a+) begins .+", --I don't get this message for party members? Only friendly?
	["CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF"] = "(%a+) begins .+",
	["CHAT_MSG_SPELL_PARTY_DAMAGE"] = "(%a+) begins .+",
	["CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE"] = "(%a+) begins .+",

	["CHAT_MSG_SPELL_AURA_GONE_PARTY"] = ".+ fades from (%a+)%.",
	["CHAT_MSG_SPELL_AURA_GONE_OTHER"] = ".+ fades from (%a+)%.", -- will pick up hostile fades as well as freind, but I won't have them in rosterlib so whatevs

	["CHAT_MSG_SPELL_SELF_BUFF"] = "Your .+ heals (%a+) for .+"
},

["Alterac Valley"] = "Alterac Valley",
["Arathi Basin"] = "Arathi Basin",
["Warsong Gulch"] = "Warsong Gulch",

["Show Power Bar"] = true,
["Power Position"] = true,
["Power Size"] = true,

["Config Mode"] = true,

["Background"] = true,

["Offline"] = true,
} end)

L:RegisterTranslations("zhCN", function() return {
["Dead"] = "死亡",
["Ghost"] = "鬼魂",
["Spirit of Redemption"] = "救赎之魂",
["%s of %s"] = "%s 从 %s",
["Default Friendly"] = "默认友善",
["(Rank "] = "(等级 ",

["Rejuvenation"] = "回春术",
["Magic"] = "魔法",
["Poison"] = "毒药",
["Curse"] = "诅咒",
["Disease"] = "疾病",
["Mortal Strike"] = "致死打击",

["Unit Width"] = "框架宽度",
["Unit Height"] = "框架高度",
["Unit Border"] = "框架边框",
["Unit Padding"] = "框架填充",
["Font"] = "字体",
["Texture"] = "纹理",
["Name"] = "名字",
["Name Length"] = "名字长度",
["Health"] = "血量颜色",
["Highlight Target"] = "高亮目标",
["Aggro Warning"] = "仇恨警报",
["Mana Warning"] = "法力低警报",
["Healcomm"] = "治疗预估",
["Healcomm Text"] = "治疗预估文本",
["Top Left Icon"] = "左上角图标",
["Top Icon"] = "上图标",
["Top Right Icon"] = "右上图标",
["Right Icon"] = "右图标",
["Bottom Right Icon"] = "右下图标",
["Bottom Icon"] = "下图标",
["Bottom Left Icon"] = "左下图标",
["Left Icon"] = "左图标",
["Proximity Leeway"] = "同步刷新速度", --
["Use Map Proximity"] = "使用靠近地图", --
["Smart Center"] = "智能中心", --
["Show While Solo"] = "单人显示框架",
["Show In Party"] = "队伍中显示框架",
["Show Party In Raid"] = "在团队中显示小队",
["Disable Mouseover In Combat"] = "战斗中不显示鼠标提示",
["Locked"] = "锁定",

["Orientation"] = "排列方向",
["Growth Direction"] = "生长方向",

["CombatEvents"] = {
	["CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS"] = "(%a+)获得了%a.+的效果", --%a on the last just to make sure its not a digit
	["CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE"] = "(%a+)受到了.+效果的影响",
	["CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS"] = "(%a+)获得了%a.+",
	["CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE"] = "(%a+)受到了.+效果的影响",

	["CHAT_MSG_SPELL_PARTY_BUFF"] = "(%a+)开始.+", --I don't get this message for party members? Only friendly?
	["CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF"] = "(%a+)开始.+",
	["CHAT_MSG_SPELL_PARTY_DAMAGE"] = "(%a+)开始.+",
	["CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE"] = "(%a+)开始.+",

	["CHAT_MSG_SPELL_AURA_GONE_PARTY"] = ".+效果从(%a+)身上消失。",
	["CHAT_MSG_SPELL_AURA_GONE_OTHER"] = ".+效果从(%a+)身上消失。", -- will pick up hostile fades as well as freind, but I won't have them in rosterlib so whatevs

	["CHAT_MSG_SPELL_SELF_BUFF"] = "你的.+治疗了(%a+).+点生命值。"
},

["Alterac Valley"] = "奥特兰克山谷",
["Arathi Basin"] = "阿拉希盆地",
["Warsong Gulch"] = "战歌峡谷",

["Show Power Bar"] = "显示能量/怒气/蓝条",
["Power Position"] = "能量位置",
["Power Size"] = "能量大小",

["Config Mode"] = "配置模式",
["Background"] = "背景",

["Offline"] = "离线",
} end)